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To fully understand the importance of proper crediting for small companies like Sharpline Arts, one has to look behind the scenes and see how the company is operating. “We have an office in Burbank with workstations for our various needs -- audio, graphics, editorial, viewing, etc.” Matessino explains. “There are five regular staff including Dave and myself, plus a group of researchers, associate producers, editors, and camera crew who come and go as the work warrants. They comprise an excellent pool of creative talent. Many have great connections and contacts, but we also look for enthusiasm, patience, a true love of the cinema, and a good sense of humor. The hours are definitely not 9 to 5, but we try to make the environment as fun and creatively stimulating as possible when the work reaches its busiest.” |
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There are obviously a large number of factors involved in creating extensive special editions, and oftentimes these versions take a long time to produce. The Collector’s Edition of The Thing for example had been announced three full years before it finally saw the light of day. “A number of factors contributed to the delay, not the least of which was a period where I was dealing with a serious family problem. After that, there were problems with the scheduling of post-production, followed by a change of street date due to an unanticipated oversaturation of Signature Collection Laserdiscs. Universal needed to back off on them for a while, and then when DVD came along, they decided that the release would be held off so that it could help promote the new format. This became especially important when Steven Spielberg elected to withhold all of his films from the format. I guess the strategy worked, because The Thing DVD was selling out all over the place.” This, all by itself, is quite surprising, because The Thing was a box-office bomb when it was theatrically released, and although later considered a very good film with a strong following, it never really achieved stellar sales. Until Sharpline’s Collector’s Edition came along, that is. |
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Not every special edition takes that long to produce however, and time frames vary quite a bit. Every project is completely different, and it is impossible to outline a generic time frame for these productions. “So many factors are involved”, Matessino ponders, “the age of the film, the existence and location of material, the size of the project, and a hundred other things. And then I could write a book about all the legal delays, lack of available facilities, and technical quarrels that can affect these things.” For obvious reasons it is impossible to anticipate many of these problems and according to Matessino it is sometimes even hard to believe them. On one project he did there was a four-month wait before work actually started, and then the project was done from start to finish in three weeks. “After that, the director's office spent five more months making minuscule changes to the still archives!” he muses. Despite all this, Matessino |
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sees improvements, not the least because things have to get better. “The studios need the finished product very quickly now, especially on the newer titles. If a film is going to come out on DVD six months after its theatrical release, the studio might not decide to make it a special edition until ten weeks before the street date. That means you have 30-40 days to do the special edition content because 60 days are needed for compression and manufacturing. If the studios would get their contract and accounting departments up to the same speed, then this would be a lot easier.” But then, gathering and researching the material that will go into the release pose yet another problem. “On some of the classics it is very difficult to find documentation for everything, so it can be a tremendous undertaking, and you hope they won't announce the title until you see the light at the end of the tunnel. Unfortunately, the nature of the DVD beast is to get it in and out as quickly as humanly possible.” Despite these problems there is obviously some pressure from the studios who want to see their product in the market. “The main problem comes from the fact that some of the people at the studios really have no idea how much work goes into these programs, but I'm sure we have no idea of the kind of internal pressures that they deal with on a daily basis. They have every right to expect work to be delivered on an agreed date, but when one person is doing the whole project alone, there are many things that can slow it down. While studios will exert some friendly pressure if it starts dragging on too long, for the most part we have had tremendous support from them in delivering a project that we are pleased with personally.” |
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Along with time frames and deadlines comes another obvious problem - budgeting of the project. The costs to produce a special edition can be substantial, ranging anywhere between the cost of an average automobile to ten times that amount. Determining the budget of such a release obviously depends on the anticipated profitability of a title. “The market is assessed as to the number of units that will sell, then legal, mastering, and manufacturing costs are tabulated, and then the value-added features are factored in. The budget is then determined based on the projected increase in sales due to the extras. I hate to burst consumers' bubbles, but the studios are not putting out special editions because they want the collectors to have outtakes and commentaries, but because there is a significant portion of the market whose buying decisions are |
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Another important step, especially for special editions on DVD, is the visual design of the menu screens and navigational contents. Either by himself or with the help of other artists, David Fein is usually creating these visuals for Sharpline Arts, although the company is not always doing all the DVD menus themselves. “We did do the ones for Rambling Rose, so they do match the new still section graphics we converted over from the old laserdisc version.” Matessino explains. “Our basic approach with both is to try to evoke the look of the movie. In almost all cases, we carefully examine the original design of the titles and events in the film to inspire our graphic arts. The design of a special edition project should complement the film - as an extension of the experience - but not compete with it. We're very proud of our results, especially in the readability of the text and the overall 'comfortable' design.” |
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Oftentimes the advertising used for the film is helpful and lends itself as a basis for these designs and the selection of the onscreen fonts. “Probably one of the most satisfying aspects of the re-creation of the original laserdisc work, is that it allowed us the opportunity to update and enhance the graphic design of the still frame sections. For this, our Art Director Daren Dochterman studied the film and brilliantly designed attractive and thematic screens. We're very proud of the work.” |
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